And it's 100% theory. Really, it isn't as scary as it sounds.
- Ruggerio's (2000) "Uses & Gratifications Theory in the 21st Century"
- McMillan's (2002) "Exploring Models of Interactivity from Multiple Research Traditions"
- Wellman's (2001) "Computer Networks as Social Networks"
- Rubin & McHugh's (1987) "Development of Parasocial Interaction Relationships"